Zef

Zef - Series (1986-1992)


Zef the series

Seven adventures based around Lord Becket, his freedom fighters, the evil Queen Bea the Weredragon, and an alien Osk bird named Zef whose peck would cause personalities to switch bodies.

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Zef I: Queen's Gambit (1986)

Originally entitled: "The Fifth Voice"... changed to "Assassin's Game" when run at Gen Con - the name changed again after it was run at Gen Con - and since then has been called, "Queen's Gambit"...


Zef I - Queen's Gambit

Zef II: Dragon's Defense (1987)



Zef II - Dragon's Defense

Your mission must be important: Eroic, Captain of Lord Becket's guard, has assigned his best ranger to guide you across the dwarven lands. At sundown on your sixth day of travel, he leads you to a stone dragon's head set in a mountainside - it's enormous mouth is a cave that leads to the Valley of the Dragons beyond.

Can you survive the Trial of the Dragon's Friends and infiltrate the Elven Council of Seven? The fate of the resistance hangs in the balance.

Zef III: Knight's Journey (1988)


Zef III - Knight's Journey

Captain Eroic has set you on many strange missions before, but this may be the strangest. You must infiltrate the island settlement of a race of alien creatures known as the Startons and return with all the intel you can. How does their strange magic work? What are their dealings with Queen Bea? Do they have a cure for the Dwarven plague that is sweeping the land?

Zef IV: Bishop's Game (1989)



Zef IV - Bishop's Game

The demands of the resistance have forced Captain Eroic to clone himself. Clone number 7 has gone missing in North Steppe where spies tell us that Queen Bea is planning an invasion. You need to travel to the steppes and relieve your clones who are posing as fur traders.

Wait a minute, OUR clones???

Zef V: Rook's Game (1990)



Zef V - Rook's Game

According to Sourbeard the Sage, Sergeant Glassja has been captured by Queen Bea and the ransom is the Great Sword of Wer. Nan needs to decide how she feels about the Sergeant and just what she is willing to do to get him back. Luckily she's got 3 good friends to help her work it out.

Zef VI: Pawn's Game (1991)


Zef VI - Pawn's Game

The Great Sword of Wer is broken and the only hope to repair it lies in the ancient land of Nippon. The swordsmith Bong tells you that the gifts of the Dragons will be required to fix the blade, but the Dragons of Nippon don't give their gifts easily.

Zef VII: King's Inferno (1992)


Zef VII - King's Inferno

A demon has kidnapped Sergeant Glassja and taken him to the House of Death. You must travel through the very circles of Hell to rescue him. Dante will never forgive us.