Staff

NASCRAG is a group of Independent Game Masters.

There are an estimated 6,605,259,115 members… wait – um, no – make that 302,232,970… uh – that’s not right either… Oh, here it is! 

Over the years there have been somewhere between 100 and 500 Nascrag Judges… There are currently somewhere between 60 and 80 who keep in constant contact via the Internet… We’ve all made a major commitment of time and money to be members of NASCRAG.

We strive to make our event the most fun players will have at Gen Con, and we can do that because we rely on using our judges, many of which have more than 30 years of gaming experience.

Many of our judges also contribute their time and abilities behind the scenes as play-testers, reviewers, and organizers.

A profile of NASCRAG’s notable personnel:

Len Bland, Chief Lackey in Charge (Emeritus)

One of the founding fathers of NASCRAG, for many years Len was the driving force behind the direction and operations of the business end of NASCRAG. While Len retired from the C.E.O. position in 1993, he couldn’t escape completely. Instead, he has assumed a much less stressful advisory role.

Carole Bland, Squirrel Queen / Scroll Queen / Cat Wrangler

NASCRAG was lucky enough to trick Carole into assuming all of the duties and work it takes to coordinate the 60-80 people that make up the NASCRAG judging staff. She is the driving force that ultimately makes sure that we have a polished, presentable product year after year. Most importantly she is the one who has to deal with the countless negotiations it takes with the ever-revolving convention planners and staff at Gen Con.

Indiana Bill Cavalier, Artist and Illustrator / Man of 1000 Words

Indy’s illustrations set the entire tone for the NASCRAG visual experience. Players interpret their characters and their place in our event by the images Indy creates. He has illustrated almost every publication in the two decade history of NASCRAG (since FEZ III). Besides the 25-30 illustrations for our tournaments, Indy also creates the T-shirts and banners each year.

Tom Lommel, Master of Ceremonies / Marshal

Tom uses his skills as a professional actor and improviser to entertain the crowds while he gets them organized in the marshaling area. Without Tom, well, gosh, we wouldn’t know which tables to go to (of course *finding* the tables is still an uncertain proposition).

Buster, Goat Boy

At Gen Con, while Tom marshals the players into teams, Buster is the one wandering through the crowds, collecting their event tickets, and handing out the paper work.

Ross Davidson, Number Cruncher

NASCRAG has left the days of handwritten team advancement notices in the past. Ross has created a mobile networking environment at Gen Con that he can utilize to publish the tournament results (as well as emergency re-writes…but that never happens, honest!).

Dave Mitchard, Web Monkey

Dave is responsible for this website, Nascrag’s Slack page, Facebook page, Gen Con Forum presence, etc.  Blame him if you see anything wrong here.

The Press-gangers:

One of the hardest tasks we ask some of our staff to perform is press-ganging people who don’t know what they want to do into playing in our event. Gen Con is huge and there are so many choices that many gamers just end up wandering aimlessly. We figure if someone paid to get into Gen Con it’s our job to try to make their experience enjoyable so we try to direct these aimless souls to our event. Brian Chase and Doug Moore lead this group these days.  Paul Carolin, Bob Jeffries, and Mike Zwiebel are some of NASCRAG’s most notable press-gangers from the past.